# Waypoint Groups

To accelerate your job on building your own traffic system Playable Vehcile AI contain some already builds groups of waypoint that you can use to create CrossRoads, Corners, etc...

Right click in the hierachy window and go to **Playable Vehcile AI > Create Waypoint Group > ...**

Each group is named descriptively

example: 4 Roads 2x2 Lane CrossRoad means that the system will create an intersection with 4 roads that each contain two lanes

The intersections includes red lights and "priority stops" placed where the car must give way to cars crossing in the other direction


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